- The oxygen reduction reaction (ORR) on platinum catalysts is essential in fuel cells. Quantitative predictions of the relative ORR activity in experiments, in the range of 1 to 50 times, have remained challenging because of incomplete mechanistic understanding and lack of computational tools to account for the associated small differences in activation energies (.
- Platinum Notes 2.0. Platinum Notes uses studio filters to process your files. 4.6 (10 votes ) 4.0.336 ( See all) Mixed In Key LLC. Review Comments (1) Questions & Answers Update program info. Platinum Notes for Mac OS X.
Aside from the below, don’t forget the rest that is coming as part of Episode 3 Act I, which you can read about in our summary. Now a word from our design leads:
May 30, 2021 Soulis Sectar (Moosearmy) lost their Legion in Thera (G-R00031). Final Blow by Kai Bloodwillow (ElitistOps) flying in a Tengu. Total Value: 39,377,369,977.03 ISK.
While there are a lot of changes with this patch, they are focused around refining two critical components of the game: Increasing the importance of precise gunplay and expanding the tactical sandbox.
When we think of VALORANT, we consider every map, weapon, and character to be a part of an ever-changing sandbox where you can use your skill and creativity to overcome any challenge you face. We believe VALORANT is at its best when you face a wide variety of unique challenges and are forced to make hard choices about tools and strategies you’ll use to overcome them. To that end, we have taken a pass at the entire economy of the game, changing weapon and ability prices so they better suit their impact on a match and allow players to create more dynamic, varied loadouts, and strategies.
Game-spanning changes like these can be painful as we are asking you all to relearn many things that you’re now comfortable with. There will be times when you are forced to make harder choices about what you bring into battle each round or forced to engage with an opponent differently—but just know that your enemies are facing the same challenges.
—Max Grossman and Sal Garozzo, Co-Lead Designers
AGENT UPDATES
To hit our goal of creating a more dynamic sandbox, we have adjusted ability pricing, cooldown rates, and ultimate costs on every Agent. Generally, we noticed that certain agents were able to have too much impact with their abilities without making any significant tradeoffs. Our goal here is to create a healthier pace of abilities throughout a round and force you to think more critically about your purchase decisions.
ALL AGENTS
- Signature abilities now only provide a minimum of one charge per round instead of accumulating a charge every round.
- For example, if you have a two charge signature ability and you end the round with one charge remaining, you will not gain an additional charge
- Charges gained from cooldowns are now always temporary
- Visibility returns faster during the fadeout period of all flashes
ASTRA
Astra is incredibly popular at higher levels of play and we felt that a few of her play patterns are difficult to respond to round over round. We want Astra to be potent at applying map-wide pressure, but she’s able to do that much too frequently and without much counterplay or cost. These changes aim to add more counterplay on barrier drop, and provide much longer and clearer cooldown windows after Astra uses or recalls her Stars.
Nova Pulse (Q)
|
Gravity Well (C)
|
Stars/Astral Form (X)
|
BREACH
The introduction of KAY/O, warrants a tuning pass on our other Initiators.
For Breach, we’re removing his third flash charge and attempting to spread impact across his kit. The updates to his other abilities should provide more reliable outputs for Breach and his allies. Along with this, some abilities are getting shorter cast commitments and the speed of his Flashpoint projectile is being slowed to give Breach a chance to re-equip his weapon and work off his tools.
Flashpoint (Q)
|
Fault Line (E)
|
After Shock (C)
|
Rolling Thunder (X)
|
BRIMSTONE
Incendiary (Q)
|
CYPHER
Neural Theft (X)
|
JETT
We’ve reverted the Jett/Cypher trapwire interaction. When we initially made this change, there was a strong sentiment about Jett feeling weak and Cypher feeling oppressive to play against.As players have gotten better at dealing with Cypher’s traps and Jett has carved out strong value in the game, we think that Jett should have to play and plan around Cypher's deliberate setup instead of being able to bust through it without thought.
Updraft (Q)
|
Tailwind (E)
|
Cloudburst (C)
|
Bladestorm (X)
|
KILLJOY
Alarmbot (Q)
|
Turret (E)
|
OMEN
Paranoia (Q)
|
Dark Cover (E)
|
Shrouded Step (C)
|
PHOENIX
Curveball (Q)
|
RAZE
Model Update
|
Boombot (C)
|
Showstopper (X)
|
REYNA
Leer (C)
|
SAGE
Slow Orb (Q)
|
Barrier Orb (C)
|
Resurrection (X)
|
SKYE
Skye will lose her third flash charge, but she’ll now regain charges on a cooldown for her signature. We’ve made it so Skye no longer needs to put her gun down to activate Guiding Light and made some quality of life improvements when guiding the projectile or letting it fly free. We’ve felt Trailblazer’s vision radius has been slightly too small to clear the medium size rooms—where it should excel—and that the concuss could use a little more bite given how difficult it is to land. We hope these changes will help push Skye’s viability in solo queue and help her carve out a competitive spot in organized play.
Trailblazer (Q)
|
Guiding Light (E)
|
SOVA
Shock Dart (Q)
|
Recon Bolt (E)
|
Owl Drone (C)
|
Hunter’s Fury (X)
|
VIPER
Snakebite (C)
|
YORU
Blindside (Q)
|
Gatecrash (E)
|
WEAPON UPDATES
Since launch, run-and-gun has been a hot topic. While we believe that there are certain situations that moving and shooting should be powerful, it is currently more potent than we’d like. This patch targets a piece of the puzzle that we haven’t touched before which is what we call “tag into accuracy.”
“Tag into accuracy” is our internal name for a phenomenon where a fully running player starts firing at you without slowing down; then, you shoot and hit them, applying the tagging debuff and slowing them down. This inadvertently drops their speed enough to make their bullets more accurate, even if they aren’t trying to come to a stop. This behavior is a root cause of a lot of the run and gun clips we see and the changes this patch should mitigate the effectiveness of this, particularly at longer ranges. All in all, our aim is to better reward proactive and precise movement.
With slightly reduced tagging, tighter deadzones and overall less accuracy in movement states, we aim to tighten up combat while trying to maintain as much intuition and muscle memory as possible.
Walk Shooting (not Run Shooting) has been reasonably accurate in VALORANT, allowing players to get off semi-accurate shots even at mid-range. With the changes to walk accuracy, shooting while walking will be significantly less effective at medium ranges, rewarding players who proactively stop before they shoot.
We’ve also reduced the running accuracy of Sidearms and SMGs in an attempt to tighten up engagements with those weapons while maintaining some of their identity in terms of mobility by being able to to move and shoot somewhat accurately at shorter ranges.
ALL WEAPONS
- Bullet tagging changed from 75% slow >>> 72.5% slow
- “Tagging” is the slowing effect you feel when hit by bullets
- Weapon Deadzones changed from 30% >>> 27.5%
- “Deadzone” in VALORANT refers to the movement speed a player becomes inaccurate
ALL RIFLES
- Walking inaccuracy changed from 1.3 >>> 2.0
- Running unchanged at 5.0
ALL HEAVIES
- Walking Inaccuracy changed from .5 >>> 2.4
- Running unchanged at 6.0
ALL SMGs
- Walking inaccuracy changed from .3 >>> 1.0
- Running inaccuracy changed from 2.0 >>> 2.5
CLASSIC
- Walking inaccuracy changed from .25 >>> .84
- Running inaccuracy changed from 1.5 >>> 2.1
FRENZY
- Price decreased 500 >>> 450
- Walking inaccuracy changed from .25 >>> .8
- Running inaccuracy changed from 1.0 >>> 2.0
GHOST
- Walking inaccuracy changed from .25 >>> .92
- Running Inaccuracy changed from 1.85 >>> 2.3
SHERIFF
- Walking inaccuracy changed from .25 >>> 1.2
- Running inaccuracy changed from 2.0 >>> 3.0
JUDGE
- Price increased 1600 >>> 1850
- Damage falloff at 10m changed from 13 per pellet >>> 10 per pellet
- Damage falloff at 15m changed from 10 per pellet >>> 7 per pellet
- We want the Judge to be a devastating, multi-fragging, close range option and believe it’s a bit more premium than we had previously given it credit for. It was also performing better than expected at range so we’re taking that down a notch.
BULLDOG
- Hip-fire (full auto mode) firing rate increased from 9.15 RPS >>> 9.5 RPS
- Price decreased 2100 >>> 2050
- The bulldog was feeling just slightly underpowered in close/mid range situations where hip fire was the go-to. So we’re giving it a bit more of a firing rate to compete, and lowering the price to make it more enticing to buy.
SHORTY
- Price decreased 200 >>> 150
STINGER
- Price decreased 1100 >>> 950
BUCKY
- Price decreased 900 >>> 850
MARSHAL
- Price decreased 1000 >>> 950
ARES
- Price decreased 1600 >>> 1550
OPERATOR
- Price decreased from 5000 >>> 4700
GUARDIAN
- Price decreased 2400 >>> 2250
COMPETITIVE UPDATES
For Episode 3, our major focus for Ranked is matchmaking accuracy and fairness. We’ve evaluated our system and have made a few significant changes that should improve these key areas across a wide range of players. Without getting too much into the secret sauce of things, we want to share some of what you can expect in Episode 3.
Here’s our primary player experience goals:
- We want winning games to matter most—at all skill levels.
- We want to improve individual performance evaluation because we believe it helps identify more fair and balanced matches.
- We want you to see your rank as an accurate representation of your current skill level.
- We want you to have fewer motivations for playing on different accounts and to get to your proper rank faster.
Here’s some of what you can expect from our changes:
- Reduced the possibility of feeling “hard stuck” on older accounts. If your skill improves, your rank should properly reflect that, regardless of account age.
- Matchmaking accuracy will improve across all ranks, which should lead to a smoother ranked climb and reduce how hard you may swing up and down in rank
- While winning games is still the most important factor, individual performance will also be accounted for to improve matchmaking at Immortal+
- This should result in better matches at the highest levels.
- Close games will have a smaller effect on rank rating gains and losses
- Adjusted our Rank Rating curves, so climbing (or falling) should feel less volatile
- Updated Rank distribution
- Placements raised to Diamond 1
- This should help reduce the grind for our players at the top
Our plan is to continue to monitor these changes after they’ve reached our live servers, and we’ll certainly make more adjustments where appropriate. We’re looking forward to getting these changes into your hands, and please continue to provide us with feedback on your experiences throughout Episode 3!
PERFORMANCE UPDATES
We’re excited to deliver major improvements with 3.0! This work is the culmination of significant effort and collaboration over the last several months involving many teams across VALORANT. Performance is a war won in the margins, and we’re generally able to provide small, incremental changes. This time, however, many of our smaller items came together all at once.
Players with medium to high spec machines (CPU bound systems) may see up to 6% performance improvements as a result of the following work:
- Improved clipping plane calculations using multithreading
- Improved thread utilization across multiple cores for distributed tasks
- Optimized camera calculations
- Optimized ambient audio for each map
- Fix for Character Ability HUD invalidation box
- General optimizations for all ability animations
SOCIAL UPDATES
- Hover Cards have been added to the social panel
- Hover over your friends list to quickly learn more about the players you have added.Rank, Account Level, Riot ID, friend note, title, Player Card, and more!
- You can now invite to party with Riot ID in custom game
GAMEPLAY TECHNOLOGY
Killfeed
- Your kills will get an additional highlighted border to make them stand out
- Kill assists will also be shown to the left of the killfeed entries
- The killfeed will also display a highlighted border for your assist portrait
- The killfeed will display certain ultimate abilities when players on either team are killed in a second-life state or revived
- For example: Sage’s player resurrection or Phoenix’s death during his Run It Back ability.
- Added multi-colored killfeeds in cases where kills would result in the same team color appearing side by side
“Round Rollback” feature for Tournament Mode Custom Games
- This feature allows you to set the game back to the start of a previous round and re-play the game starting from there
- To enable the feature, go to “Options” while setting up a Custom Game and toggle “On” Tournament Mode
- Moderators can activate a rollback
- If Cheats are enabled as a Custom Game option, all players can activate a rollback.
- During the match, the Round Rollback feature can be found in the “Cheats” section of the Menu.
- Added the ability to toggle on and off the outer crosshair lines!
- Adjusted assist timings and thresholds for utility-based assists to make them more consistent across different Agent abilities.
PROGRESSION UPDATES
- Happy anniversary VALORANT! To celebrate we have added a new Year One Event Pass—this is similar to a Battlepass but it's completely free and has some really cool goodies.
- This will be active for the duration of Patch 3.0 and will only last till 3.01 goes live. So remember to get your goodie bag before the party ends.
- What's a party without friends? We’ve also added a Squad Boost: You will get extra XP when you play in a premade group.
- +8% boost for one additional player, +12% for two, +16% for three, and +20% for a full squad.
- This will also be active for the duration of 3.0.
- We’re also permanently adding Account Leveling: A new way to recognize and reward you for your time playing in all VALORANT game modes.
- Your account Player Card will now display a numeric level based on how much you play.
- In addition to that, you will also be boosted to a certain level based on how many games you’ve played before Patch 3.0.
For more details, check out our full breakdown.
BUGS
Agents
- Characters blocked by Sage’s Barrier Orb when resurrected now break the wall to ensure they don’t get pushed inside map geo
- Fixed Skye’s Seekers showing up on the minimap even when they aren’t visible to an enemy
- Fixed Viper’s ultimate not showing as active on the team UI when Viper’s Pit is up
- Fixed bug where Cypher’s Spy Camera could be placed inside the map on mid Icebox
- Fixed a bug where Reyna’s Dismiss ability could not be rebought if the Buy Menu is closed and reopened during the same Buy Phase
- Fixed a bug where cancelling Sova’s Hunter’s Fury while charging the shot allows player to skip unequip animation by equipping a weapon, ability, or Spike
- Fixed a bug where picking up Cypher’s TrapWires/Cages and Killjoy’s Nano Swarms during the Buy phase would prevent you from purchasing a second charge
Competitive
- Fixed a bug that was causing a delay in recent Competitive game’s Ranked Rating updates in Match History
- Fixed a Career screen visual bug that would show up for those who dropped out of Immortal
- Fixed a bug that caused a friend’s career to infinitely load
Social
Fixed a bug where friends' names were merging together in the social panel when interacting with them, jumbling them together at times. Word scramble no longer!
Content Support
- Fixed an issue causing a hitch when viewing skins in the Collection
Gameplay Technology
- Fixed a bug where the inner crosshair toggle feature wasn't working
- Fixed a bug where AOE kills were not rewarding the appropriate character if the enemy was in a debuffed state
- Fixed a bug where the Spike icon pulse and beeping sound were not in sync
- Fixed a bug where Ally defuse progress bar sometimes fails to appear
- Fixed a bug where Observer’s Killfeed has no team colors
- Reverted our fix for the “swirly arms” in the last patch, since it was causing significant animation snapping
Основные свойства:
— полная поддержка воспроизведения:
Blu-ray (BDMV, BDAV, BD-Java), HD DVD, AVCHD, DVD, VCD, CD,
высокочеткое интерактивное содержимое, включая HDi и BD-Java,
высокочеткие мультимедийные файлы: QuickTime, RealPlayer, DVR-MS, WMV HD, DivX HD, H.264 HD;
— улучшенное декодирование видео:
MPEG-1/2/4,
VC1 (SMPTE 421M),
H.264 HD;
— поддержка воспроизведения музыки:
CD, MP3 CD и другие музыкальные диски;
— установка регионального кода;
— поддержка улучшенного механизма защиты доступа к данным (AACS) для HD DVD и Blu-ray;
— средства родительского контроля;
— интеллектуальное растяжение изображения (Smart Stretch);
— изменение временного масштаба (Time Stretch);
— автоматическое улучшение качества;
— захват изображения с экрана;
— автоматическое возобновление воспроизведения;
— создание списка воспроизведения;
— прост в использовании: всплывающее меню, ярлыки кнопок для действий воспроизведения.
Улучшенное воспроизведение высокочеткого содержимого
ArcSoft TotalMedia Theatre поддерживает воспроизведение всех трех видеоформатов дисков Blu-ray— высокочеткое MPEG-2, AVC и VC1— а также все виды другого высокочеткого содержимого: WMV HD, Quicktime HD, DivX HD, и H.264 HD. Поддержка включает и 1280x720 (720p), и 1920x1080 (1080p). Плавное воспроизведение и отличное выполнение (с меньшей загрузкой процессора) делает TotalMedia Theatre очевидным выбором для просмотра видео.
Домашний кинотеатр следующего поколения
ArcSoft TotalMedia Theatre полностью поддерживает аудиоформаты следующего поколения, использованные в дисках Blu-ray и HD DVD: LPCM, AC-3, DD+ и MLP. Конечно, он также поддерживает Dolby Surround, Digital 5.1 (AC-3) и режим виртуального звучания. Благодаря 10-полосному эквалайзеру, вы можете выбрать из множества предварительных настроек или настроить звук в сооответствии с вашим собственным вкусом.
Описание некоторых функций
— Поддержка HDCP
— ArcSoft TotalMedia Theatre включает полную поддержку защиты цифрового содержимого с высокой пропускной способностью (HDCP). Контроль может производиться при подключении как через интерфейс DVI, так и при соединении HDMI.
— Просмотр AACS-защищенных дисков
— Технолоия AACS (улучшенная система доступа к данным) создана для защиты Blu-ray и HD DVD. ArcSoft TotalMedia Theatre полностью поддерживает воспроизведение AACS-защищенных дисков.
— Интеллектуальное растяжение изображения (Smart Stretch)
— Устали от пустых границ при просмотре фильма 4x3 на экране 16x9? Функция 'Интеллектуального растяжения” позволяет растянуть видео на весь экран с минимальным искажением.
— Автоматическое улучшение видео
— Интеллектуальное улучшение цветности в режиме реального времени делает ваши фильмы привлекательными и яркими кадр за кадром.
— Изменение временного масштаба (Time Stretch)
— Нужно на самолет и нет времени досмотреть фильм? Функция 'Изменения временного масштаба” позволяет посмотреть двухчасовое видео за час без потери качества видео и аудио.
— Виртуальный динамик ArcSoft
— Виртуальный динамик ArcSoft включает речевой помощник, модуль виртуального окружения и полностью настраиваемый усилитель 'Интеллектуальный бас”, позволяет сгенерировать мощный звук из слабого или с сигнала наушников.
— 10-полосный эквалайзер
— Широкий 10-полосный эквалайзер позволяет точно настроить звучание, выбрать из множества предварительных настроек или создать собственную схему согласно вашим личным вкусам.
— Всплывающая панель инструментов
— Сэкономьте место вашего экрана для фильма, а не для управления воспроизведением. Получите доступ к общим командам навигации, просматривая полноэкранный фильм, без использования главной панели управления.
**********************************************
Details
Universal Player, Including Blu-ray Discs
In addition to playing commercial and homemade DVD movies, TotalMedia Theatre also plays Blu-ray discs formats — high Definition MPEG-2, AVC, and VC1, AVCHDs, CDs, VCDs, as well as all kinds of other high-definition (HD) content: WMV HD, Quicktime HD, DivX HD, and H.264 HD. Support includes both 1280x720 (720p) and 1920x1080 (1080p).
Enhanced Blu-ray interactive features
TotalMedia Theatre provides industry-leading full Blu-ray interactive feature supports, including Blu-ray Disc Profile 1.0, BonusView and BD-Live. Also supports Disc library management and downloaded BUDA content management.
High Quality
TotalMedia Theatre 3 receives excellent scores on the Hollywood Quality Video Processing test by supporting SD and HD effects such as Noise Reduction, Video Test, and Film Test with mainstream graphic cards.
Bring Everything to High-Definition with ArcSoft SimHD™ Plug-in
SimHD plug-in for TotalMedia theatre upscales standard-definition multimedia files and DVD movies to near high-definition quality, offering you sharper and more vivid picture in real time. This plug-in is compatible with both TotalMedia Theatre 2 and 3. Click here for more details.
Simply Turns 2D Photos and Movies Into 3D
Sim3D is ArcSoft's in-house 2D to 3D technology, bringing 3D viewing experience to your photos and DVD movies, supporting stereoscopic 3D. Sim3D is provided as a plug-in for TotalMedia TheatreR 3, currently for OEM licensing only.
* Simulate 2D video files and DVD movies to 3D
* Support stereoscopic 3D
* Utilizes GPU calculation, balances CPU and GPU usage without sacrificing output quality
* Object Detection
* Depth Adjustment
* 2D/3D mode runtime switching
* Page flip, Line Interleave, Checker Board, Anaglyph 3D formats supported
To inquire more information, please click here (for Business) and here (for Press).
Excellent Performance and Compatibility with Advanced Graphic Processors
TotalMedia Theatre 3 offers excellent hardware compatibility, working smoothly with high-definition graphics processors from Intel, NVIDIA, and ATI. It is also compatible with commercial discs, bringing users exceptional playback of high-definition content on the PC. With above average scores on the HQV test, users are guaranteed smooth and colorful playback quality.
Superior Audio Decoding
TotalMedia Theatre 3 provides advanced audio decoding with the ArcSoft Virtual Speaker which includes a speech booster, virtual surround module, and a fully customizable Smart Bass amplifier to turn an otherwise bland stereo or headphone sound source into an intense aural generator.
Next-Generation Home Theatre
TotalMedia Theatre 3 fully supports the next-generation audio formats used in Blu-ray discs: LPCM, AC-3, DD+, and MLP. It also supports Dolby Surround, Digital 5.1 (AC-3), and DTS Surround Sensation virtual speaker. Once your favorite soundtracks are playing, fine-tune your audio experience with our broad 10-band equalizer. Pick from a variety of presets, or customize the sound to your personal taste.
Support HDMI 1.3 Pass-through Technology for Lossless 7.1 Channel Audio Output*
With DTS-HD Premium Audio Output via HDMI 1.3, TotalMedia Theatre 3 provides full high-definition audio digital output, enabling lossless audio such as DTS-HD Master Audio, Dolby TrueHD, and Dolby Digital Plus, to be transferred to the AV receivers for high-fidelity sounds — up to 192 kHz sampling frequency and 24-bit audio resolution, offering exceptional audio experience.
Enjoy Surround Sound with Two-Channel Speakers
TotalMedia Theatre 3 supports DTS Surround Sensation which virtualizes surround sound onto 2 channel headphone/stereo speaker, DTS 5.1, 6.1, or 7.1 -channel soundtracks.
Direct Playback Files or Various High-Definition formats (AVCHD, BD) from HD Camcorders
Provides features for optimal high-definition playback directly from plug-in camcorders, no need to transfer files to hard drive. The program provides auto detection of digital camcorder formats such as Canon, Panasonic, Sony Handycam®, and JVC, also supports most recorded formats such as MPEG-2, AVCHD, DVD-VIDEO, DVD-VR, Divx AVI, SD-Video.
Note: HDV, DVC, and Mini DV supports are optional.
Direct Playback Files or Various High-Definition formats (AVCHD, BD) from HD Camcorders
Provides features for optimal high-definition playback directly from plug-in camcorders, no need to transfer files to hard drive. The program provides auto detection of digital camcorder formats such as Canon, Panasonic, Sony Handycam®, and JVC, also supports most recorded formats such as MPEG-2, AVCHD, DVD-VIDEO, DVD-VR, Divx AVI, SD-Video.
Note: HDV, DVC, and Mini DV supports are optional.
All New and Intuitive User Interface
TotalMedia Theatre 3's sleek new look features a modern black UI design, intuitive control for easy navigation, and Information Center (the E button) to keep you informed with new patches, upgrades and promotions.
Windows Media Center Edition Plug-in
The program comes with a Windows Media Center Edition plug-in built right in! The plug-in provides a '10 foot' user experience: big buttons and compatibility with your remote control mean you can use TotalMedia Theatre to watch your Blu-ray movies from the comfort of your couch.
Platinum Notes 4.0 Torrent Mac
Supported File Formats***:Platinum Notes 4.0 Mac Torrent
* Video
MPEG-1 (.M1V), MPEG-2 (.M2V, .TS, .TRP, .TP and etc.), MPEG-2 HD (.M2TS, .M2T, .MTS), MPEG-4 (.MP4, .DIV, .DIVX), WMV, WMV HD, DVR-MS, H.264 (.264, .26L, .H264, .AVC, .JSV, .JVT and etc.) , VC1, DV AVI, QuickTime (.MOV, .QT), FLV, DivX AVI*, DivX HD, VOB, ASF, DAT, VRO,3GP, 3G2
Note:
i. Divx AVIMKVMKV (with DivX codec installed)
* Audio
MP2, WAV, Ogg, AAC, WMA
* Digital Camcorder
Digital camcorder device, auto detection, and playback, from Canon, Sony, Panasonic, and JVC.
* Decoding
LPCM, Dolby Digital, Dolby®, TrueHD, Dolby Digital Plus, DTS Digital, DTS 96/24, DTS-ES, and DTS-HD Hi-Resolution, DTS-HD Master Audio, DTS Neo 6.
BUG FIXES:
1) Support updated BD+ for AVATAR and other Fox discs
2) Fix stutter issues on low-end systems with UAC enabled
Как правильно удалить ArcSoft TotalMedia Theatre и почистить реестр
1. Uninstall TMT and ANY other ArcSoft's app installed in your pc (if any).
2. Go to 'C:Program Files', find and delete the 'ArcSoft' folder.
3. Go to 'C:Program FilesCommon Files', find and delete the ArcSoft folder.
4. Go to 'C:Documents and SettingsyourusernameLocal SettingsApplication Data', find and delete the ArcSoft folder.
5. Go to 'C:Documents and SettingsyourusernameApplication Data', find and delete the ArcSoft folder.
6. Go to 'C:Documents and SettingsAll UsersApplication Data' find and delete the ArcSoft folder.
7. Open Registry Editor (Start — Run — type in regedit and then hit on OK button). Find following entries and delete the Arcsoft folder in all of them:
a) 'HKEY_CURRENT_USERSoftwareArcSoft'
b) 'HKEY_LOCAL_MACHINESOFTWAREArcSoft'
the paths in vista for steps 4-6 are a little different, but show your hidden folders and files and you'll find them all with a little common sense
then reboot-install-reboot-update-reboot
Requirements
• Windows XP SP2 and Windows Vista 32
DVD Playback (SD, 480p)
CPU
Intel
Minimum — Pentium 4 2.4 GHz
Recommended — Pentium 4 3.0 GHz or above
AMD
Minimum — Sempron 2600+ 1.6GHz
Recommended — Athlon 64 2800+ 1.8GHz or above
RAM
XP
Minimum — 512 MB
Recommended — 1G or above
Vista
Minimum — 512 MB
Recommended — 1G or above
Graphics Card
Minimum — VGA card with 32 MB
Recommended — VGA card with 64 MB or more
HDD
Minimum — 300 MB
Recommended — 600 MB or more
Optical Driver
DVD-ROM, DVD-R/RW, DVD +RW, DVD-RAM
Screen Resolution
Minimum — 800 x 600
Recommended — 1024 x 768 or larger
BD Playback (HD, 1080p)
CPU
Intel
Minimum — Intel® Core™ 2 Duo CPU E4400 2.00GHz
Intel® Core™ Duo T2600 2.16G
Recommended — Intel® Core™ 2 Duo E6400 2.13GHz
Intel® Core™ 2 Duo T7400 2.16GHz
AMD
Minimum — AMD Athlon™ 64 X2 4600+ 2.4GHz
Recommended — AMD Athlon™ 64 X2 5600+ 2.8GHZ
RAM
XP
Minimum — 1 GB
Recommended — 2 GB
Vista
Minimum -1 GB
Recommended — 2 GB
Graphics Card
NVIDIA
Minimum — GeForce 7600 GT
Recommended — GeForce 8600 GT
AMD
Minimum — ATI Radeon HD 2400 Series
Recommended — ATI Radeon HD 3800 Series
Intel
Minimum — Intel G35 Express Chipset
Recommended — Intel G45 Express Chipset
HDD
Minimum — 600 MB
Recommended — 1GB
Optical Driver
Blu-ray Disc drvier for BD Playback and HD DVD drivers for HD DVD Playback
Screen Resolution
Minimum — 1280x1024
Recommended — 1920x1200
*Note: when installing TotalMedia Theatre, please make sure to install under English directory.
Язык Интерфейса: English / Русский (русификатор)
ОС: WinXP, Windows Vista, Windows 7 (32/64bit)
Размер: 148.11 MB
Arcsoft TotalMedia Theatre 3.0.1.175 Platinum Retail with SimHD + serial